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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Best Jedi Knight editor?
Best Jedi Knight editor?
2004-04-29, 8:54 PM #1
Whats the best editor for the original Jedi Knight? Jed or Jkedit?

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*slowy waves my hand* There is a signature here...
2004-04-29, 9:45 PM #2
This is a joke, no? Just compare the levels made in JKEdit with the ones made in JED, and you will see, which editor is better.
Hint: The name starts with J :P.

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"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2004-04-30, 1:20 AM #3
Jed is the most flexible and best for making good levels. But it really depends on the skill of the editor, for example take a look at whelly's work. It was done with jkedit and is better than alot of jed levels.

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Rangi
2004-04-30, 1:27 AM #4
Just go back to the pub, DrunkenDave [http://forums.massassi.net/html/wink.gif] or maybe anywhere but here may be more accurate [http://forums.massassi.net/html/wink.gif]

On-topic however, JKEdit seems to be the best bet for learning quick, simple architecture techniques, whereas JED has a steeper learning curve. As for which editor is better - well this argument has raged since the "dawn of time" (ie: the "birth" of JK Editing [http://forums.massassi.net/html/smile.gif] ) --- the only way to sum it up is that it really does depend on the individual's skill with the program they choose to learn (and master).

Personally, I prefer JED - all versions are free, it just "feels" right as far as a user interface is concerned, and the vast amount of plug-ins (if not all...) that authors have created are geared towards editing with JED.

I felt "restricted" the first time I looked at JKEdit. True, facing JED for the first time was downright scary, but I feel that JED has the advantage in almost every area - texturing, map control, thing insertions, frames, cog-script placement and parameter passing - but all this is just my opinion of the tool itself. The real main point of discussion should be the ability of the editor (as in person) - the more time, effort and practice you put in, the more you'll get out whatever project you choose to persue [http://forums.massassi.net/html/smile.gif]

Well - hope his information helps [http://forums.massassi.net/html/biggrin.gif]

-Jackpot

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"lucky_jackpot is the smily god..." - gothicX

"Life is mostly froth and bubble,
But two things stand in stone,
Kindness in another's trouble,
Courage in your own"
("Ye Wearie Wayfarer" - by Adam Lindsay Gordon)
"lucky_jackpot is the smily god..." -gothicX
"Life is mostly froth and bubble, but two things stand in stone,
Kindness in another's trouble, courage in your own"
- "Ye Wearie Wayfarer"
|| AI Builder: compatible with both JK & MotS || My website ||
2004-04-30, 4:52 AM #5
It's the editor, not the program he uses.

JKEdit, like Jackpot said, is more of a simple program, but with time, it can create archi just as detailed as JED. It just takes a bit more time, but is easier.

JED, on the other hand, is a very complex program. Because of this, it is able to accomplish much more detailed archi with much less time, it's just that the practice and tests and tutorials you need to consult is massive.

JED is my pick, simply because it's got a larger community, thus a level with a problem is easier to fix due to the number of people who are available to help.

JediKirby

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"I was driving along listening to the radio, when Judas Priest comes on. It was 'You've got another thing coming.' All of a sudden, I enter 'VICE CITY RAMAGE MODE' and nearly ran some guy over"
- ]-[ellequin
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2004-04-30, 5:48 AM #6
I prefer JKedit for alot of reasons, but cant think of any because I'm at school right now [http://forums.massassi.net/html/tongue.gif]

I use JED for modeling though, since you cant really do that in JKedit easily...

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Fear, It Controls The Fearful. The Strong. The Weak. The Innocent. Fear Is My Ally!

The Arcane Sith

[This message has been edited by Keith Marshall (edited April 30, 2004).]
2004-04-30, 11:43 AM #7
I like Jed. I couldn't figure out anything at all in JKEdit, but then it's probably because I spent so much time before that in Jed.
Now I'm trying out Milkshape (to see it's modelling capabilities). So far, I've gotten some basics down. Still getting used to the view though, and some controls (I keep wanting to select/drag like I do in Jed). I also need to figure out how to texture.

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Bond, Power, CA, The Force, Saber, IC, Epic, Oily Mexican Food, BG, /\ |> /\ /\/\, Sentences.
Now you know where I've been.

[This message has been edited by Darth Slaw (edited April 30, 2004).]
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