Essentially, I'm having a problem where 3dos with transparent surfaces end up rendering strangely when seen where a seperate 3do is located behind them.
Example:
![http://img277.imageshack.us/img277/9503/comp017je.jpg [http://img277.imageshack.us/img277/9503/comp017je.jpg]](http://img277.imageshack.us/img277/9503/comp017je.jpg)
(both the ground and the shrubbery are 3dos; in the top image, they are two seperate 3dos; in the bottom image, they are the same 3do)
I've had this problem before, but I've never taken the time to ask about it. Anyone have a solution?
Example:
![http://img277.imageshack.us/img277/9503/comp017je.jpg [http://img277.imageshack.us/img277/9503/comp017je.jpg]](http://img277.imageshack.us/img277/9503/comp017je.jpg)
(both the ground and the shrubbery are 3dos; in the top image, they are two seperate 3dos; in the bottom image, they are the same 3do)
I've had this problem before, but I've never taken the time to ask about it. Anyone have a solution?