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ForumsJedi Knight and Mysteries of the Sith Editing Forum → keyframe "markers"
keyframe "markers"
2005-09-01, 12:23 PM #1
I only just discovered this and I'm so embarrassed i didnt sooner.

when I make original keyframes for new character models/actors I noticed they dont make normal sounds like falling down sounds and footsteps.

Markers seem to send signals to the engine that an action has happened within a keyframe, such as left and right footsteps, saber clashings and stuff.


Did anyone else notice this?

Perhaps I can make my jaffa walk and stomp with sounds now?
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2005-09-01, 12:58 PM #2
Yeah... in PJedi, go to Edit|Markers and you can fiddle with these :)

Just make a new marker, select the sound type, and set the frame number to the frame it should play the sound at.

Yes, you can (and will!) make your Jaffa walk and stomp un-silently now ;)
May the mass times acceleration be with you.

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