I'm making a gun that shoots both gun bullets and missiles. I'm having trouble making a missile template though. I want it based on +raildet2 but it doesn't want to work. The 3d model of the missile is fine, and I've found the closest way to shoot it is to rename it as rld0.3do (the raildetonator missile) and use the raildet template. This unfortunantly affects the rail gun as well. Anyone care to write me one template that isn't based on anything but _weapon??