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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Converting #d files
Converting #d files
2006-02-11, 4:44 PM #1
I have several 3d files I got off the internet that i would liek to use in JK. One of them is for MAX 7 and I can't find a converter to ASC. The others are 3ds, and already got the converter from the JK resources sticky thread. Help would be appreciated.
2006-02-11, 5:32 PM #2
I only know of milkshape exporting in JK.

Didnt know of many other plugins for other 3d programs, but consider my useless reply a nice bump...

so...

*bump*
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}

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