Transparency, translucency, whatever, the issue here is I have a 3do player model that has some faces flagged as 0x2 in the 3do, meaning translucency for that surface.
It works alright, like when I first startgame and then multiplayer characters, but after I finish a match and go to multiplayer characters again, the game crashes when I select that 3do again. I'm thinking it may be just me with some strange quirk somewhere.
It's weird since it works the first time and anytime I play a match with it, but does not like me going back to that menu later to see the playermodel inmenu! Any words of experience or ideas on this?
It works alright, like when I first startgame and then multiplayer characters, but after I finish a match and go to multiplayer characters again, the game crashes when I select that 3do again. I'm thinking it may be just me with some strange quirk somewhere.
It's weird since it works the first time and anytime I play a match with it, but does not like me going back to that menu later to see the playermodel inmenu! Any words of experience or ideas on this?
This is retarded, and I mean drooling at the mouth