I want to make a Chinese warrior model and a Mongol Warrior model for my great wall of china ctf level. I am confident I can make the models and texture them but I am worried about how the nodes in each mesh will work with the animations. I will use the default JK animations. I'm worried if I make my own meshes, the animations will be all screwed up and I'll have to deal with all sorts of hideous problems with offsets and whatnot. Player modeling and and animation play a key role in this project but I know virtually nothing about either of these two subjects. Before I start this endeavor, does anyone have some advice or tips for me?
If curiosity killed the cat then perhaps Curious George killed the cat.
But Cat's do have nine lives so who knows?
But Cat's do have nine lives so who knows?