I'm trying to get an object to move from frame to frame, and I've checked all the values 20 times, but it still messes up on how it's moving.
When it starts moving the object moves in the right direction, but it rotates the opposite of how it should. Then when it reaches the end frame its not facing the right direction it should be. and as soon as it stops moving it suddenly jumps to the position it should be.
I've checked the frames, all the negatives, made sure the 1st frame was the same as the objects real position, I just don't get it.
If it helps, I'm changing pitch, yaw, roll, and the y axis (that would be jed's y-axis for all you who like to use JKEdit. it's the same as JKEdits labled z-axis)
When it starts moving the object moves in the right direction, but it rotates the opposite of how it should. Then when it reaches the end frame its not facing the right direction it should be. and as soon as it stops moving it suddenly jumps to the position it should be.
I've checked the frames, all the negatives, made sure the 1st frame was the same as the objects real position, I just don't get it.
If it helps, I'm changing pitch, yaw, roll, and the y axis (that would be jed's y-axis for all you who like to use JKEdit. it's the same as JKEdits labled z-axis)
Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
Jack: "Why not!"