I am using mat 16 to make a
texture have transparency. My
bitmap is fine and the mat
looks like it should work in Jed
but ingame it renders with
nearly the whole texture being
transparent. Can anyone help
me on this. I don't fully get
16 bit transparency apparently.
texture have transparency. My
bitmap is fine and the mat
looks like it should work in Jed
but ingame it renders with
nearly the whole texture being
transparent. Can anyone help
me on this. I don't fully get
16 bit transparency apparently.
If curiosity killed the cat then perhaps Curious George killed the cat.
But Cat's do have nine lives so who knows?
But Cat's do have nine lives so who knows?
