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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Mailoc model
Mailoc model
2007-02-09, 1:51 PM #1
Hi, is it possible to play/have a mailoc model in multiplayer? or even in a custom single player map?
2007-02-10, 2:52 AM #2
Yeah, should be possible. Just switch the model with SetThingModel and apply the new pup file either using ParseArg or by applying it directly to the walkplayer template...maybe change the .snd file, too.
"Häb Pfrässe, süsch chlepfts!" - The coolest language in the world (besides Cherokee)
2007-02-11, 2:59 PM #3
Yes it is possible. You can change the player model, make him fly, and use mailoc animations. It would be easier to implement it in Mysteries of the Sith expansion than in Jedi knight itself, but similar attempts have been made.

Someone made something similar only you can be an AtSt:
http://massassi.net/levels/files/1884.shtml

I suggest studying how he did it if you are up to doing it yourself with the mailoc
This is retarded, and I mean drooling at the mouth

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