just an update on some new things for my TC level pack for stargate.
environmental effects:
for every different form of damage flagged projectile, staffs, ori staffs, bullets, zats etc, a different explosion will be created depending on what material it hits: metal, soil, rock, brick, wood, water etc...
this is taking a bit of time to be honest, but improves the visuals of fire fights.
still having some issues as you can see here:
http://forums.massassi.net/vb3/showthread.php?t=50134
anyone who asked to help me please let me know via email:
hassan_alsafa@hotmail.com
Pics in showcase uploaded soon.

environmental effects:
for every different form of damage flagged projectile, staffs, ori staffs, bullets, zats etc, a different explosion will be created depending on what material it hits: metal, soil, rock, brick, wood, water etc...
this is taking a bit of time to be honest, but improves the visuals of fire fights.
still having some issues as you can see here:
http://forums.massassi.net/vb3/showthread.php?t=50134
anyone who asked to help me please let me know via email:
hassan_alsafa@hotmail.com
Pics in showcase uploaded soon.

Code:
if(getThingFlags(source) & 0x8){ do her} elseif(getThingFlags(source) & 0x4){ do other babe} else{ do a dude}