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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Texture Issue
Texture Issue
2008-10-02, 12:38 PM #1
Hi there. I have a slight issue. The textures im using, in JED and in JKED appear correct. Right size shape position etc. But when i run it in game the texture apears tiled, and in the case of the window MAT im usiing, it appears quartered. generally the largest texture i have is 512, is that an issue?
THE GUNDAM PROJECT
2008-10-02, 4:15 PM #2
When 3d accel is enabled the max texture size is 256x256.
And when the moment is right, I'm gonna fly a kite.
2008-10-02, 6:17 PM #3
ok so i gotta shrink the textures down. . great. . thanks a bunch
THE GUNDAM PROJECT
2008-10-04, 10:59 PM #4
Wait! No you don't.

If you have the latest JK unofficial patch, just make a 256x256 copy of the same mat and use that to place it in JED and JKED. Then, once it's placed, replace it with the 512 version and don't change it. It will look a little odd in JED, but it should work just fine in JK.
2008-10-05, 12:52 PM #5
Umm, JED doesn't have a problem with large textures, only JK... :confused:
And when the moment is right, I'm gonna fly a kite.
2008-10-06, 12:02 AM #6
The unofficial patch for JK boosted the max texture resolution, you can use the 512 textures now.
Sam: "Sir we can't call it 'The Enterprise'"
Jack: "Why not!"
2008-10-06, 4:06 PM #7
high poly guns with 512x512 textures, mmmmm, delicious
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}

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