After many many attempts I just cant fix it and cant finish creating the level.
It seems that connecting a particular room to another room in the level was causing a crash upon startup of the level. I deleted the connections and everything worked just fine. So I save the project and do another test and it crashes. Even though the saved project has the bad stuff removed it still crashes.
I'm one that will not make too much stuff without saving in between each build so that this does not occur. Reverting back to earlier builds will result in the same problem.
Any ideas guys? Because I'm too far into the level just to scrap it and start over. I'd like to mention that I'm a jkedit user so jed talk is greek to me hehe. And when I say save, i mean saving it as a jkedit file and using jkedits test function, which automatically creates a Gob named jkedit.gob.
It seems that connecting a particular room to another room in the level was causing a crash upon startup of the level. I deleted the connections and everything worked just fine. So I save the project and do another test and it crashes. Even though the saved project has the bad stuff removed it still crashes.
I'm one that will not make too much stuff without saving in between each build so that this does not occur. Reverting back to earlier builds will result in the same problem.
Any ideas guys? Because I'm too far into the level just to scrap it and start over. I'd like to mention that I'm a jkedit user so jed talk is greek to me hehe. And when I say save, i mean saving it as a jkedit file and using jkedits test function, which automatically creates a Gob named jkedit.gob.