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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Gundam Project
Gundam Project
2008-11-13, 5:47 PM #1
Well my Gundam project is going slowly. Have a few maps built. Pretty big for JK maps, usually 8x8. But my question is this, how can one convert an MD3 into a 3DO? If anyone can tell me or is willing to help, please let me know. Thanks.
THE GUNDAM PROJECT
2008-11-13, 8:04 PM #2
Use milkshape to import the model from MD3, then export it as a 3do.

But it's probably not a good idea to take files from JO/JA. Unless you have permission.
2008-11-14, 5:34 AM #3
Well i did ask the creator of the models and he said it wasnt an issue as long as i gave proper gredit so its all in the readme. Lol.
THE GUNDAM PROJECT
2008-11-14, 10:53 AM #4
Originally posted by Zero_Raven:
Well i did ask the creator of the models and he said it wasnt an issue as long as i gave proper gredit so its all in the readme. Lol.


Awesome :D

Milkshape is one of the better ways to do it. Don't forget to resize the model in JOKE, if you edit it in any way in JED/ZED, the textures will be all messed up.
2008-11-14, 10:59 AM #5
my issue is that the md3's are in 3 parts. . . head, torso, legs. think you might be able to help at all X? do you have Yahoo?
THE GUNDAM PROJECT

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