Make a 3do of the lightahaft. Make it transperant with the face flag "transperant". Use the template maker to make your 3do into a template. Place it right under your hole. Above the hole, place a light object by going into light mode [a bulb tab on the top pallet]. With the light object positioned and selected, hit return and enter the range and intensity fields. Hope that helped. If you want my advice, use the new method of lighting calculation found in options-- it looks a heck of a lot better than the old method to me.
The irreverant crapsayer strikes again!
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