So I'm trying to modify a 3do that had no hierarchy set up, which I've corrected, but now I'm running into the need of modifying the pivot points of each mesh. Is there any JK editing program out there, (fun3do, JOKE, JED, etc) that can do the job with clicking and dragging the pivot point? If so, how? I really don't want to have to guess and type coordinates for this bad boy in either three programs.... ![:gonk:](../../smileys/emot-gonk.gif)
![:gonk:](../../smileys/emot-gonk.gif)
-Hell Raiser