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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Not see-throughish thing!
Not see-throughish thing!
2000-12-21, 1:42 PM #1
well, its no a thing, its a dome. I extruded all the surfaces (boy, do i got a lot of time) and made them transparent its not showing up in the game. its set to GEO 4 andeverything, Help!

Another problem: I set a door cog on, well, doors and all I hear is the sound of it opening, but it doesnt open. I check and all the frames are different.

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"Lemme guess..."
"Yeah?"
"We're heading over a waterfall very fast..."
"Yeah"
"Sharp rocks at the bottom?"
"Most likely."
"Bring it on."
5 min later
"YEE-HAW"
2000-12-21, 1:49 PM #2
1. Look in the consistency checker. You might have problems with non-convex sectors or overlapping sectors or something like that.

2. Make sure you set the right thing # in the cog. I know you checked your frames, but look again (that's usually the problem).

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For the love of God, use the consistency checker!

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2000-12-21, 3:18 PM #3
1. Consistancy Checker Clean
2. The right thing # is there. Or else it wouldnt make the sound at all
2000-12-25, 5:49 PM #4
Helping Plz! My level wont work without doors...

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|}3773|2 4n[) 13373r
2000-12-25, 7:06 PM #5
I say delete the door and start over, I've had many problems with elevators that wouldn't move and that's the only thing that worked for me. And, when you make the door, make sure you do it EXACTLY as it says in the doors tutorial, or it might not work. About the dome, how many faces are there? Did you multi-select ALL the faces, both inside and out? +GEO should equal 4 and +FACE FLAGS should equal 2. And in the future you might want to use transectoral to extrude the roof of the dome, it does all the work for you.

[This message has been edited by ZealousOnslought (edited December 25, 2000).]
haha! -> :eek:
:cool:

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