I need to know how I cna edit a pup file so that a can have a tottaly new mesh that moves with a designated key...
(ect. I added a halo and want it to move with the key file that kyle's head moves with but it has to many faces to add to the head mesh)
Help me please!
(ect. I added a halo and want it to move with the key file that kyle's head moves with but it has to many faces to add to the head mesh)
Help me please!
"For God So Loved The World That He Gave His Only Begotton Son, For Who soever Believith In Him Shall Not Die, But Have Everlasting Life..."
John 3:16
John 3:16
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