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ForumsJedi Knight and Mysteries of the Sith Editing Forum → 3do Help needed.
3do Help needed.
2001-01-08, 9:49 AM #1
I am pilot testing the way that I want to make the objects in my levels. I create a cube in Caligari Truespace and texture it. I then export it as a 3ds file. I use 3do converter to change to a 3do file. When I 3do preview the object in JED it is a perfectly tectured cube but when I go in the level in JediKnight only some of the cube faces are present (usually the vertical ones) while others are missing. Does anyone have a suggestion on how to trouble shoot this problem.
2001-01-08, 11:57 AM #2
Yes... you should probably stick to using JED or another 3do editor. Either that, or just open the 3do in a 3do editor and fix the texture problem. It is possible the converter doesn't work 100%, but I'm not familiar w/ it.

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