I posted a while ago about the sky in my level causing the sound to... change. The sky is nothing fancy, just a sky texture on all surfaces of a sector above my level, flagged as impassable sky. It seems to slow down the renderer but the frame rate doesn't change when the sky is in the scene. I'll try and show what it sounds like in text: the lightsabre hum:
normal - Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur
w sky - DuuuDuuuDuuuDuuuDuuuDuuuDuuuDuuur
This happens with every sound. Can anyone explain what's happening and maybe, how to fix it?
Thanks
normal - Duuuuuuuuuuuuuuuuuuuuuuuuuuuuuuur
w sky - DuuuDuuuDuuuDuuuDuuuDuuuDuuuDuuur
This happens with every sound. Can anyone explain what's happening and maybe, how to fix it?
Thanks