I have MATMSTER2, and you need to turn your bitmaps to 256 colour, which makes them crap. Is 256 the same as 8 bit which I assume is the origional mats used in JK?
So how do I get matmakers to give me sweet sweet 16bit mats?
So how do I get matmakers to give me sweet sweet 16bit mats?
Code:
if(getThingFlags(source) & 0x8){
do her}
elseif(getThingFlags(source) & 0x4){
do other babe}
else{
do a dude}