If you couldn't figure it out you should have come here and asked how to do it. That's why this forum is here!
There's a few ways to make doors. The simplest is that the newer versions of Jed include a create door function. I personally don't use it (I do mine manually). Hopefully someone will come along and tell you how to use it. Untill they do here's the manual way.
1. Create the sector that the door will go in. This is a sector distinct from the halls/rooms that are on either side of the door. It should be just slightly wider than the door because if you can stand in the same sector as the closed door you will get HOM (hall of mirrors). It will also have to include the space for the door to move into when it opens.
2. Find the door 3do you want and put it into that sector.
3. Set your frames. This one is probably better explained in the door and elevator tutorials than I can do it here.
4. Set your cog. The one you use will depend on just what you want to do with the door.
Hope that helps.
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