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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Force Powers
Force Powers
2001-02-21, 5:25 AM #1
Hi... I asked this before, but stupidly forget how to do it. I need to know how to insert force powers halfway through a level, assuming it can be done. I'm sure it has something to do with the Episode Editor, where it gives you a list and you check them off, but I don't know how to assign stars or anything.

Aidez-moi toute de suit, s'il vous plait.

----Ben the Great
Je suis meuilleur que toi parce que je suis parfait.
2001-02-21, 11:36 AM #2
Not really. [http://forums.massassi.net/html/smile.gif] The Episode Editor's info can't be changed on the fly.

You'll do it via cog. When your condition* is met, that's where you'll change the players bin numbers for force powers. Go to TACC, and read the great article on adding force powers they have over there.

*Condition: message sent via cog like: entered, killed, activated, etc.

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[This message has been edited by Rhettman (edited February 21, 2001).]
2001-02-21, 11:51 AM #3
You might also try the tutorial I wrote for Massassi on adding sp force powers. That tutorial talks about adding them in the startup cog, in which case you would have the powers from the start of the level. You could use a cog activated at a certain point (like Rhettman was saying) that would add the force powers. The code to add the force powers would be similar to what is in the tutorial.

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