Here's a few questions on framerate if anyone can help? Is the framerate governed by sectors,surfaces or vertices? Which is better - to have fewer larger sectors/sufaces or loads of smaller ones?
The level Morpheous has lots of tall buildings but the framerate is good, now when I try and create large buildings the framerate stinks! and I don't think I'm using any more sectors than is nessesary.
Any other tips for improving framerate except not using so much translucency and less 3do's would be most helpful.
Cheers...
The level Morpheous has lots of tall buildings but the framerate is good, now when I try and create large buildings the framerate stinks! and I don't think I'm using any more sectors than is nessesary.
Any other tips for improving framerate except not using so much translucency and less 3do's would be most helpful.
Cheers...