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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Changing the Conc Rifle
Changing the Conc Rifle
2001-02-26, 10:39 PM #1
I have made a new projectile and a new sprite for the concrifle , but how do I get rid of 2 things:

The annoying blue shock wave thing
The regional damage from the shock wave

Tell me if this is a cog related question and I will go to their forum.

Oh yeh, plus, how do i make stormtroopers drop nothing when they die
(As in, Ive edited them to carry staffs, but they drop Ak 48's when they die, how do I stop this?)
Code:
if(getThingFlags(source) & 0x8){
  do her}
elseif(getThingFlags(source) & 0x4){
  do other babe}
else{
  do a dude}
2001-02-27, 3:00 AM #2
Well, the blue shockwave thingy is just another template. The easiest way to get rid of it would just be to replace +concblast with +concbullet in your concrifle.cog. That will make your first, and secondary fire the same, but if you do it that way make sure you set the rest of the properties the same, such as ammo used and such.

The other way is a bit more complex if you don't know how to cog. You would have to remove the "if (mode == 1)" statement with everything that follows it. Consequently there may be a few things to patch up in the rest of the cog.

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Those who stare in the eyes of death and laugh will be the first to go.
Those who stare in the eyes of death and laugh will be the first to go.

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