When testing my level, there is one area which surfaces just disappear when moving about. Walls, etc. You can see the area beyond the surface that disappears. I can still play with no problem, but this is very annoying and, obviously, shouldn't be there at all. It seems similar to HOMming, but its not HOM. It flickers. I'm not getting any consistancy errors. This is an open courtyard type area, made up of several sectors, and rather intricate at certain points. I didn't have this problem until I 'made' some windows in a wall. Any suggestions (and not 'get rid of the windows'?
Thanks! :-)
Thanks! :-)
Of course, I can't say that for sure, because I haven't seen the area in question.