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Targeted for Annihilation
Posts: 223
I haven't tried it, so I'm not sure it works but there may be a way to light a 3do like regular architecture. Make the 3do as you normally wood in JED with sectors. Merge them all together and place the sector (your future 3do) where it will be in the level. Place your lights were you want them and calculate the lighting. Then convert the sector to a 3do. Make a template and insert the 3do as a thing into your level. Add a value in the item editor called "thingflags". Double click the blank and check the box marked "prelit". I think it uses the light you calculated when the 3do was a sector as the light for the 3do. Like I said, I haven't tried it, so I don't know if it works.
"Good Asian dubs are like Steven Segal and plot; they just dont appear in the same movie." -Spork