This is very strange. I was going to release my level pack today (MP) And i had it all GOOed and ready, so just to make sure, i tested it. All the levels wer fine...exept 1. (dun-dun-duunnnnn) Yellow Submarine, one of the jewels of the pack, had walkplayer trouble. It had never done this before i GOOed it....but now it does.
The wlakplayer Floats in the air, and cannot get down.
i have gravity fine, and i checked the template....all normal. But the problem still exists!
The wlakplayer Floats in the air, and cannot get down.
i have gravity fine, and i checked the template....all normal. But the problem still exists!
The Situation:
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.
Why? Everyone is going to use their own skin wheather it's one of LEC's or in a patch. Just place a default walkplayer.