While I was testing the patch I'm working on, I found that the glowsaber(which is included in my patch) didn't work when I added more models to the symbols section of any cog. So I'm wondering if there's a maximum limit of 3dos you can define before the JK engine will ignore the rest.
This only happens in an SP level called "Temple on Yavin 4 (Demo)". But it might be because the limit is lower in this level.
![http://forums.massassi.net/html/confused.gif [http://forums.massassi.net/html/confused.gif]](http://forums.massassi.net/html/confused.gif)
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This only happens in an SP level called "Temple on Yavin 4 (Demo)". But it might be because the limit is lower in this level.
![http://forums.massassi.net/html/confused.gif [http://forums.massassi.net/html/confused.gif]](http://forums.massassi.net/html/confused.gif)
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Warning! User is not Windows compatible.