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ForumsJedi Knight and Mysteries of the Sith Editing Forum → Is it possible to place DarkJedis in MP levels?
Is it possible to place DarkJedis in MP levels?
2001-05-26, 6:54 AM #1
im new at this editing stuff but is it possible to place Dark Jedis in MP levels?
2001-05-26, 6:59 AM #2
yes, use the 00_generator cog! i am planning to do this very soon myself.
The Situation:
The Sv_SetBrushModel: Null error has occurred in my map. This means that somewhere in my level, there is a paper-thin prush that needs to be deleted. There are 2888 brushes in my level. That's chances of 1/2888 of finding the correct brush. The statistics say I have a .035% chance of finding it.
Did I find it?
You bet I did.
2001-05-26, 8:08 AM #3
No No No!

Ive tried that before. The AI is unsynced and what you see will be diferent from what other players see.

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2001-05-26, 8:25 AM #4
That's why you also have to get the ai synch cogs and put them in your level. They're available here at Massassi's download section.

BTW - for any ai in mp you need to use the ai synch cogs or it will be in different places on the different players computers. You cannot put ais into the game like you do in an sp level. You have to put them in with a generator cog.

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