I havent seen any transluecent sprites, so Im assuming JK doesnt allow them. Why is it you can have a transluecent mat but not a sprite?
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thing transsprite
int player local
message startup local
message pulse local
end
code
startup:
player=GetLocalPlayerThing();
SetPulse(0.001);
return;
pulse:
SetThingLook(transsprite, VectorSub(GetThingPos(transsprite), GetThingPos(player)));
return;
end#material type width height geo light tex extralight xoff yoff zoff debrisx.mat 0 0.05 0.05 4 0 0 0.0 0.0 0.00 0.0