Not everything is done with a visual editor like JED.. programs like those are just designed for relativly illerterate people like us. All the really high tech games are done by simpling drawing lines and such.. for example, if you want to draw a square that moves, you say something like..
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//here you define your variables; set the x,y coords of the center of yer object at 0,0
0=X
0=Y
//here you draw the square in black from x coord minus one, y coord plus one, to x coord plus one, y coord plus one, etc..
lable drawsquare
line x-1, y+1, x+1, Y+1, black
line x-1, y+1, x-1, y-1, black
line x+1, y+1, x+1, y-1, black
line x-1, y-1, x-1, y+1, black
(then write some code to get the program to look for a keyboard input)
//here if the keyboard input is the right button, then it will erase the old square, subtract one from the x coord, and draw another square at the new coords. All this happens so fast that it appears that the square is actually moving.
if key=curright
then
goto erasesquare
x-1=x
goto drawsquare
end
//here, because in programming there is no erase command, you just draw over the old square with the same color as the back ground.. (in this case, white)
lable erasesquare
line x-1, y+1, x+1, Y+1, white
line x-1, y+1, x-1, y-1, white
line x+1, y+1, x+1, y-1, white
line x-1, y-1, x-1, y+1, white
return
//return tells the program to pick up where it left off at the 'goto erasesquare'
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and there ya have it (BTW, to those of you out there that already knew how to do this, plz don't critique all that above, I did this in a hurry and just fer an example, I'm sure there's mistakes and better ways to do some of that)
now, fer a 3d game, all they do is make an engine that allows them to add a z coord, and they do all that same crap except with an x, y, and z.. hmm.. and about erasing, in 3d they might have an erase command, I dunno, 'cause I guess you can't really just draw over something with the same color as the background in 3d...
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Çðrréç†ìðñ
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"That was more fun than stomp'n baby chickens!"
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