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ForumsJedi Knight and Mysteries of the Sith Editing Forum → lights- dang them
lights- dang them
2001-06-08, 3:03 PM #1
Once I was fooling around with my cool level and the textures looked too bright. Foolishly, I lowered the intesity value of the light to 5. This screwed everything up. Is it possible to undo the lighting error I made?
"Intelligent people know of what they speak; fools speak of what they know."

- Minchas Shabbos Pirkei Avos 3:18 / Ethics Of The Fathers
2001-06-08, 3:44 PM #2
Another question: I fixed my light problem but when I'm a certain ditance from a texture it turns all pinkish, how do I sto p this? Please help this levels's architecture is promising
I don't want to drop it.
"Intelligent people know of what they speak; fools speak of what they know."

- Minchas Shabbos Pirkei Avos 3:18 / Ethics Of The Fathers
2001-06-08, 6:02 PM #3
1. Set your lighting back to what it was before and calculate lighting again.

2. It's a cmp problem. Make sure your sector and master cmp settings are the same and that they work with that texture.

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