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ForumsJedi Knight and Mysteries of the Sith Editing Forum → antigrav tubes
antigrav tubes
2001-06-16, 2:16 PM #1
i need some help with antigrav tubes with a level i'm building. i went and checked out the tutorial and followed it as an example but i can't seem to get them to work .
please help.
2001-06-16, 2:53 PM #2
It's quite simple. In the tube sector, put the "no gravity" flag. Then add a sector thrust.

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2001-06-16, 4:43 PM #3
well, i tried what you said and it still did not work. i have tried it with the m5_antigrav.cog o and it still didn't work. any more suggestions?
2001-06-16, 9:07 PM #4
try extracting the cog with conman and placing it in your project folder

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"the mouse is my chisel."
MotS mp:
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"the mouse is my chisel."
MotS mp:
Little House of Hazards
Surface Disposal Outpost
2001-06-17, 9:52 AM #5
The game only looks in 2 places for cogs, mats, and other files:
1. The resource gob
2. Youre episode gob

If you got a cog (like I think that one is) out of the jk episode gobs, the game can't find it. You will have to extract it and put it into the cog subdirectory of your project directory.

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