When the JO editor is availeble, I want to make levels and a mod simular to a Half-Life mod called "Day of defeat".
You can choose to either play the Imperials, or the Rebels. Then you have to select you class. Every class has it's own weapon, skills etc. (in DoD it's I.E. Sergeant: machine gun, etc). The levels will be simulat to capture the flag, But then you jsut have to caputre several flags over the enitre level. If you capture em all, you win. Some flags have to be captured with more then 1 person etc. Guns kill almost immediately. Making is realistic. This way you get fast games, where you HAVE TO work together..
any thoughts on this?
------------------
"I'm no Jedi. I'm just a guy wuth a lightsaber and a couple of questions"
You can choose to either play the Imperials, or the Rebels. Then you have to select you class. Every class has it's own weapon, skills etc. (in DoD it's I.E. Sergeant: machine gun, etc). The levels will be simulat to capture the flag, But then you jsut have to caputre several flags over the enitre level. If you capture em all, you win. Some flags have to be captured with more then 1 person etc. Guns kill almost immediately. Making is realistic. This way you get fast games, where you HAVE TO work together..
any thoughts on this?
------------------
"I'm no Jedi. I'm just a guy wuth a lightsaber and a couple of questions"