Okay.. I have the following shader:
textures/bespin/top
{
qer_editorimage textures/bespin/basic
map textures/bespin/basic
q3map_surfacelight 450
surfaceparm noimpact
q3map_nolightmap
}
Now, I want this to show up with the 'basic' texture, from the bespin set... but, alas, it shows up as the default texture.
Help?
------------------
Juztyn
Taking credit for: Canyon Stream, Higher Ground, The Space Between, Death's Dome (mlp3), bits of JKRPG, and the entire Showcase forum, damnit!
Visit SWGalaxies.net for the latest Star Wars: Galaxies information!
textures/bespin/top
{
qer_editorimage textures/bespin/basic
map textures/bespin/basic
q3map_surfacelight 450
surfaceparm noimpact
q3map_nolightmap
}
Now, I want this to show up with the 'basic' texture, from the bespin set... but, alas, it shows up as the default texture.
Help?
------------------
Juztyn
Taking credit for: Canyon Stream, Higher Ground, The Space Between, Death's Dome (mlp3), bits of JKRPG, and the entire Showcase forum, damnit!
Visit SWGalaxies.net for the latest Star Wars: Galaxies information!
******
I beat the internet. The last guy was hard.
I beat the internet. The last guy was hard.