Entity List not showing up:
For some reason JK2 Radiant thinks if you save your map to a different directory than where its installed that the entity files is where your map is.
Solution:
Load the project file, like for example the MP 1. Then go to File, Project settings and change entity path: mp_entities.def to C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools\mp_entities.def
or wherever you installed jedi knight and the editor. Then it will allways load as long as that file is there.
Error: Entity NOT created, brushes not from world: This only happens if you have another entity selected then try to create a new one. Simply get into the habit of deselecting(by pressing ESC by default) when creating something new.
Scaling Textures:
Select the face of the brush of the texture you want scaled by doing control shift mouse 1 then press S to edit or you can enable the texture editing toolbar in prefrences. Horizontial and Vertical shift will move the texture that way. Rotate well rotates it, its in degrees IE. 90 degrees will rotate it 90 degrees. Stretch will strech out or thin the texture. Larger value, huger, smaller value, more compressed. And fit tries to fit the entire texture on the face.
Compile Problems:
Kernel error:
This seems to only happen if it cannot find your mapfile. Only way so far it seems is to save your maps you want compiled in the base\maps directory
Leaks:
This happens when the inside of your map or box or whatever is touching the outside of the void. I like to think brush mapping as making a ship, the brushes are the hull. If your hull has a leak, leaking to space your ship will be ruined.
Long Loading Times:
Be patient as it takes a little while to load, esp on slower computers.
Feel free to add on more/edit this FAQ or post it on your websites.
[This message has been edited by Rj (edited April 22, 2002).]
For some reason JK2 Radiant thinks if you save your map to a different directory than where its installed that the entity files is where your map is.
Solution:
Load the project file, like for example the MP 1. Then go to File, Project settings and change entity path: mp_entities.def to C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools\mp_entities.def
or wherever you installed jedi knight and the editor. Then it will allways load as long as that file is there.
Error: Entity NOT created, brushes not from world: This only happens if you have another entity selected then try to create a new one. Simply get into the habit of deselecting(by pressing ESC by default) when creating something new.
Scaling Textures:
Select the face of the brush of the texture you want scaled by doing control shift mouse 1 then press S to edit or you can enable the texture editing toolbar in prefrences. Horizontial and Vertical shift will move the texture that way. Rotate well rotates it, its in degrees IE. 90 degrees will rotate it 90 degrees. Stretch will strech out or thin the texture. Larger value, huger, smaller value, more compressed. And fit tries to fit the entire texture on the face.
Compile Problems:
Kernel error:
This seems to only happen if it cannot find your mapfile. Only way so far it seems is to save your maps you want compiled in the base\maps directory
Leaks:
This happens when the inside of your map or box or whatever is touching the outside of the void. I like to think brush mapping as making a ship, the brushes are the hull. If your hull has a leak, leaking to space your ship will be ruined.
Long Loading Times:
Be patient as it takes a little while to load, esp on slower computers.
Feel free to add on more/edit this FAQ or post it on your websites.
[This message has been edited by Rj (edited April 22, 2002).]
Ben: "Use the Cog Luke"
Luke:"But this Deathstar has a sign that says 'NH NC. Kicker Enabled'"
Ben: "Use the Cog Luke!!! We are fighting a war against the Deathstar!"
Luke: "But I dont wanna break the rules..."
Ben: "Ohhh pooohhh... Lightsiders never want to use the Cog. But good old Anakin Skywalker taked my advice tooo well..."
Luke:"But this Deathstar has a sign that says 'NH NC. Kicker Enabled'"
Ben: "Use the Cog Luke!!! We are fighting a war against the Deathstar!"
Luke: "But I dont wanna break the rules..."
Ben: "Ohhh pooohhh... Lightsiders never want to use the Cog. But good old Anakin Skywalker taked my advice tooo well..."