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ForumsJedi Outcast and Jedi Academy Editing Forum → How do you.....?
How do you.....?
2002-07-13, 7:28 PM #1
How do you make an entity and a .md3 model move together as one. Specificaly a func_door and a misc_turret. The func_door is serving as a column that the misc_turret is mounted on. I want them to start up close to the ceiling and then drop down after the trigger. I have it all set up and it works and all except I don't know how to make the model move. the func_door comes down but the models stay on the ceiling....I asked a similar question b'fore and JM said each entity has a model 'key'. I saw a 'model2' key which by it's description is what I think he meant. So i put a 'key' of model2 and a 'value' of misc_turret...didn't work. I also tried it with the same key but with then with the value "turret1" (thant's my turrets targetname)...still didn't work. So anyone know what I'm doing wrong and how to do this, please let me know.
2002-07-14, 8:58 PM #2
try maybe just grouping them together?
Shaving is not a high priority with Jedi.
Would you want to shave with a lightsaber?

I don't like quake, never liked quake, and don't like Star Wars quake. So basically jk2mp.exe never gets used on my computer.
2002-07-14, 10:26 PM #3
you can't make a model an entity...meaning you can't assign it func's like func_group and stuff so no grouping it....thanks for atleast responding though.

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