Ok i've been trying to get the hang of making models move. I know how to make a model spawn with an object via the 'model2' "key". Problem is how do you control the model, e.g. the direction it faces when it spawns and all. I've been tinkering with the misc_welder_model, the one used in Cairn but when it spawns it's not touching the column I want it to be attached to and it's facing inward, instead of away from column like it should...anyone know how to manipulate the models like that, since there is no entities window capabilites when you spawn via the 'model2' "key" I'm lost. Also, did the original welder from Cairn run using a script? that's the only way I can think they would be able to make it move like it did.