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ForumsJedi Outcast and Jedi Academy Editing Forum → Ladder?
Ladder?
2002-09-25, 6:13 PM #1
I've been told that it might be possibe to make a ladder by makeing a surface walkable.
is this true?

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My Hair Is A Brillow Pad
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-26, 7:27 AM #2
That sounds ... half true ...

That is essentially how you code a ladder (make ... friction) ...

In any case, you could check code3arena - there's a tut there on how to code ladders. I haven't checked to see if ladders are in JK2 already, but your question hints that they aren't.
www.wudan07.com
2002-09-26, 9:05 AM #3
thanks
I opend the and moddified the file as it said with notepad.
but I can't find the common.shader file and I don't have anyidea what he's talking about with compiling the code and stuff.
I can cut and past lines in notepad but byond that I'm lost.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-26, 10:57 AM #4
...ladders are already in JO.
Here's what you do. Make a brush covering your climbable area, deep enough that the player can be inside it, and texture the entire brush with system/ladder. Bam.
2002-09-26, 4:03 PM #5
Quote:
<font face="Verdana, Arial" size="2">Originally posted by djwguitarman:
thanks
I opend the and moddified the file as it said with notepad.
but I can't find the common.shader file and I don't have anyidea what he's talking about with compiling the code and stuff.
I can cut and past lines in notepad but byond that I'm lost.
</font>


Get a compiler like Borland or MSVC++, open the .h or .cpp or .c file in there, then click on Build or Execute (in MSVC++).
Official Staff Member of the Massassi Temple - File Poster, SotD updater...
I can't ban you like buck can, but you should |&gt;|-|34|2 me all the same.

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Why girls are evil.
2002-09-27, 5:35 AM #6
Uh, you don't need more than notepad - the tools required to build the cvm files come with the source.

Using IDE like MS Vis C++ is useful because of the features, but you don't necessarily want to build with it.
www.wudan07.com
2002-09-27, 6:58 AM #7
I want to stay as far away from codeing as I can

I put a brush over the climable area, bigger than the player, with the ladder tex on it but it does nothing. I tried having it up against the climable surface and overlapping it but neither works.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-27, 11:10 AM #8
Really....can you post a pic on how you have it set up?
2002-09-29, 9:47 AM #9
the ladder brush is selected
[http://www.nofx.com/user/mmfsdjw/ladder.jpg]


[This message has been edited by djwguitarman (edited September 29, 2002).]
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-29, 10:21 AM #10
Is it 32x32 or greater in width? If it is and still doesn't work, try making it like four times as big just as a test.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-09-29, 11:52 AM #11
well it works fine in SP but not in MP.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-29, 1:12 PM #12
Well... of course. Nothing works in MP, because MP sucks. [http://forums.massassi.net/html/tongue.gif]

You'd have to code your own entity or something like that for MP.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-09-29, 1:58 PM #13
well that sux balls
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-30, 5:26 AM #14
ok, so how do do the stuff from code3arena with notepad?
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-09-30, 6:35 AM #15
Well, if it were me, I'd rather not use notepad. It's conceivable, but you would be essentially chopping down a tree with a chisel.

Get your hands on introductory edition MS Visual C++ 6.0 or something - it's free, you get features, and ... stuff.
www.wudan07.com
2002-10-01, 11:39 AM #16
so where can I get MS Visual C++
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-01, 12:03 PM #17
You don't need it, and it's not free anyways. Just use the compiler that comes with the source code.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-01, 12:17 PM #18
Introductory Edition C++ comes with a lot of 'Teach YoSelf' type books - it's free to use, except you can't build anything with it.

That's okay, because the compiler you need comes with the JK2 tools release 2.
www.wudan07.com
2002-10-01, 2:32 PM #19
Keep in mind that if you make a mod just to add a ladder for MP, that ladder inside your map will ONLY work under a server running YOUR mod. It won't work on actual inet servers...
2002-10-01, 5:18 PM #20
ok, you keep telling what I can't do. Is it possible at all to make ladders for a MP map?
or should I look for another solution.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-02, 5:30 AM #21
Quote:
<font face="Verdana, Arial" size="2">Originally posted by jalisko:
Keep in mind that if you make a mod just to add a ladder for MP, that ladder inside your map will ONLY work under a server running YOUR mod. It won't work on actual inet servers...</font>


Uh, wouldn't the server need to have his map for him ... to join it?

Some of us just make maps for that little special touch at LAN partays.
www.wudan07.com
2002-10-02, 5:59 AM #22
What I need to know is how, if at all, I can make ladders in a MP map that everyone can use simply my downloading and implementing the apropriate file.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-04, 11:06 AM #23
is it possible, Yes? NO?

I have a map that is almost ready for release, this is the only thing standing in the way.
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-04, 1:13 PM #24
You'd need to recompile all the source into a DLL, and that'll have to go in your base folder to use the map, and it'll get REALLY messed up when using mods and such.

Better idea:

Use entity scripts or something so that when touch the ladder, or activate it, it shoots you up and you land above. Coding a ladder won't get you any animations anyways, and this would be a lot easier.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-04, 4:34 PM #25
well that sound about the same as an elevator, just more complicated

I could use elevators eccept when going down you just fall on the trigger brush and go back up. is there a way to make the trigger not work while the elevator is in motion?
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-04, 6:02 PM #26
No no, I mean make it so when you touch the ladder or activate it it pushes you up along it, just like the Drazen Isle ladders in JK, also seen in a lot of other levels.

Is there any way to make the ladder area anti-grav? That would work.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-05, 5:22 AM #27
well, before I try any of this, are you sure that it works in MP?

[edit]This all sounds so complicated, I could use elevators but I have a problem with trying to go down, to have a trigger at the top of the elevator makes the elevator come up but as you ride it down, you hit the trigger brush at the bottom and startgoing back and and vice-versa.

[This message has been edited by djwguitarman (edited October 05, 2002).]
On a Swedish chainsaw: "Do not attempt to stop chain with your hands or genitals."
2002-10-05, 6:47 AM #28
I don't know if that will work in MP, never tried it.

For the elevator, I'm not sure... Maybe move the trigger or something, or use a switch.

I've got an Even BETTER idea, though. Make an old fashioned Q3 elevator (Google some tutorials for them) that goes up when you're on it, and goes down when you get off it. Make it invisible (nodraw) and place it at the bottom of the ladder. So when you step on it, you'll move up the "ladder". You might also be able to make it a little more complex and have it move up a few feet, then slow a little, then move up again, to simulate the effect of the person actually climbing the ladder (just like the ladders in BoaM).
Bassoon, n. A brazen instrument into which a fool blows out his brains.

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