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ForumsJedi Outcast and Jedi Academy Editing Forum → the never ending steam saga
the never ending steam saga
2002-10-10, 11:05 AM #1
Ahh ahh ah h ahah h ha aha red rum red rum red rum red rum

I still cannot get steam this is madness i say.

I have done the folling

*copied the effects/filename correctly
*tried with and without the efx extension
*tried in a lit room and obviously my map being a dark map
*i extracted the effects files to my base directory and did all the same again

none of this worked it is sheer madness i say. Red rum Red rum

Her is a couple of the many connotations i tried.

key: fxFile
value: GameData/base/effects/spark.efx

key: fxFile
value: GameData/base/effects/spark

key: fxFile
value: GameData/base/effects/large_steam.efx

key: fxFile
value: GameData/base/effects/large_steam

Now all of these filenames are correct because i checked them and i use a capital F for file in the fxFile name. I even used startoff on some and not on others.

WHHHHHHHHHHHHHHHHYYYYYYY

Help me before i slay somebody with my Tachi blade.



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NEB
NEB
2002-10-10, 11:29 AM #2
You don't use the GameData/base/, just the effects/ and whatever after. It's supposed to be an fx_runner, so it'll know that it's in the effects. Hope that helps.
Swiftsaber Productions
Been running strong for 5 years long...
2002-10-10, 11:43 AM #3
Yeah i know that is what i started doing but it never worked so i tried using the full location.

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NEB
NEB
2002-10-10, 12:38 PM #4
Your fx_runner has got to be directed at an info_notnull.
2002-10-10, 12:44 PM #5
Quote:
<font face="Verdana, Arial" size="2">Originally posted by Mercenary:
Your fx_runner has got to be directed at an info_notnull. </font>


Not true, entirely. Sparks will work fine if not directed, they just fall to the ground. Steam should just raise up without a target. It won't look correct but it will work.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-11, 8:22 AM #6
What fresh hell is this??? what is this "info_notnull" you speak of???? How do i correctly implement it.

Bugger i had this hilarious name i was gonna show you all i wrote it down wheni had to open the account for the guy but i must have chucked it thinking it was scrap. I am not kidding his name was like "wjahajhdjd shanahdndhanfhf", not as random as that but certainly as long and silly.



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NEB
NEB
2002-10-11, 12:51 PM #7
Emon is right you don't "need" an info_notnull. It's used to direct your fx in the direction you want. Have you done any basic tutorials? The only cause I can think of is that your Radiant is f***ed or maybe your assets0.pk3 is corrupt. I don't know man, I'm just guessing so don't freak out if my advice doesn't work. It's a strange problem. I'm puzzled.
2002-10-12, 12:45 AM #8
well that is just skippy then pah.

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NEB
NEB

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