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ForumsJedi Outcast and Jedi Academy Editing Forum → Map wont show up
Map wont show up
2002-10-11, 5:31 AM #1
I compile it and everything but i cant devmap it ( the bsp file is in the "map" folder.)
2002-10-11, 6:02 AM #2
"map" folder, or "maps" folder?
2002-10-11, 2:03 PM #3
this is what it say in the address bar program files/lucasarts/Star Wars JK II Jedi Outcast/Gamedata/base/maps/test.bsp
2002-10-11, 2:21 PM #4
I seriously doubt that's exactly what the address bar says, considering Windows uses backslashes and not forward slashes...
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-11, 4:12 PM #5
Well I haven't been here in months but I see Emon is still making useless comments, guess things never change [http://forums.massassi.net/html/smile.gif]
2002-10-12, 4:58 AM #6
Did you set sv_pure "0"?

Also remember you don't have to add the extension to the map command. Just "devmap test" or "map test".

Try making a .bat like this inside "Gamedata" and use it to launch JO.

jk2sp.exe +set sv_pure 0 +set developer 1 +devmap test
2002-10-12, 5:16 AM #7
Quote:
<font face="Verdana, Arial" size="2">Originally posted by jungle:
Well I haven't been here in months but I see Emon is still making useless comments, guess things never change [http://forums.massassi.net/html/smile.gif]</font>


It's not useless. He said that's what's in his address bar, but he obviously typed it from memory, so it COULD be wrong.
Bassoon, n. A brazen instrument into which a fool blows out his brains.
2002-10-12, 5:50 AM #8
Emon you know what i ment. And that .bat thing worked but do i have to keep doing that?? what if i wanna play multi player?
2002-10-12, 6:12 AM #9
No, I don't think you'd need to keep using .bat files. Open your JK2config.cfg and change/add "seta sv_pure 0" and "seta developer 1". Devmap should work now from the console.
2002-10-12, 6:27 AM #10
To make things clearer: Devmap, r_showtris and similar error-checking commands can be used as cheats at online servers. That's why you have to set "developer mode" to use some of them, and they won't work with sv_pure 1, as it is a cheat protection. In fact, any map that isn't inside a pk3 won't load when sv_pure is 1. If you want cheat protection put your map inside a pk3.
2002-10-12, 11:01 AM #11
Well um how do i add them.. i tried to copy the coding in the .cfg file but nothing happens.. You were saying somthing about a .pk3 file.. how do i compile it into a .pk3?
2002-10-12, 11:08 AM #12
There is a specific tutorial for it at this website. Look under tutorials for "Preparing your map for release".

http://www.massassi.net/tutorials/jk2_prep_for_release/
2002-10-14, 2:35 PM #13
When its in .pk3 format will i be able to load it in the map selection area with all the others?

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