Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsJedi Outcast and Jedi Academy Editing Forum → MP Bots & Lift usage?
MP Bots & Lift usage?
2002-10-15, 6:51 PM #1
Anyone know how to properly route MP bots so they go up and down (very tall) lifts?
Mine seem to get stuck at the top or bottom of the shaft and don't stand on the lift when it arrives.
(I am using bot_wp_addflagged f - but to no avail)

Monsoontide
2002-10-16, 4:53 AM #2
have it so that he has to get on the lift to get to his next waypoint - if it's tall, just put the flagged 'f' one at the bottom, and a regular one at the top. when you save the nav file, the smart game puts waypoints all along the way. It seems to work fine in reverse - he'll get on the lift as a regular one, hopefully he triggers the lift along the way, and it's there when he wants to step on it. Of course, if its tall, you might have problems with him going out there when the lift is NOT there, but ... that's a bridge you'll have to cross when you get him working ... going up.
www.wudan07.com
2002-10-16, 5:41 AM #3
Thanks...
I was watching my bots in action today and one of them just rode up and down and up and down!
Will try what you suggest - I think I also need to turn of distconnect as well.

Monsoontide
2002-10-16, 11:53 AM #4
When I put bot support in my map I relied heavily on distconnect - I only made new waypoints when I wanted a bot to turn or wait and left it at that.

You can check it out, if you want - it's on page 2 of the maps download, search for Wudan.
www.wudan07.com

↑ Up to the top!