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ForumsJedi Outcast and Jedi Academy Editing Forum → Falling objects in MP
Falling objects in MP
2002-10-23, 11:48 AM #1
Is it possible? I'm making a duel map at the moment, and I wanted a part of the ground to fall out from underneath the player when it gets activated or pushed(force pushed) or something along those lines.
2002-10-23, 5:47 PM #2
If ya want the effect where things break underneath with a button action or some kind of trap effect, Make a walkway, bridge persay, over a bottomless pit, and above it, put the trigger texture in *in the common texture set* and goto the trigger on the menu tab, trigger_multiple.. now make the brigde either func_door or func_breakable... Now if ya want, make steping stones aside from the path of the bridge, when a player steps on one, there is to be a delayed time limit till they hit the bridge, and it explodes! but if it was a door function, make the speed faster and a wait limit same with breakable! Oh yeah, if ya want it to work right, Highlight the button/trigger event first, then the door/breakable func after... and hold down both CTRL+K.. and that connects the 2 functions together! The rest is easy, just that you need to toy and figure out the rest for yourself!
My Lair.[img]http://24.100.14.77/SS%20copy.jpg[/img]
2002-10-24, 7:43 AM #3
Yeah, I could do it the breakable way, but what I was thinking was more along the lines of a path for the object to fall along. Like, say you push a button, and then the floor underneath someone falls out from underneath them, tumbling(rotating, moving, etc.) into the hole itself. I don't know how well I explained that, but I've only had a few hours of sleep.

[This message has been edited by spud (edited October 24, 2002).]
2002-10-25, 7:05 PM #4
I don't think that you could make it rotate as it falls since the only way to do that is to use ICARUS scripting which isn't possible in MP. I suggest you just use a func_door and just mess with the lip value to make it fall down.

-- SavageX

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"Never trust a bartender with bad grammar." - one of the many one-liners of Kyle Katarn.
"Be kind to nerds because one day... one will be your boss."
SavageX's Editing Corner
2002-10-26, 4:55 PM #5
Yeah, I figured it wouldn't work after remembering the whole MP scripting thing. Don't know how I'll do it. Maybe just set it up as a triggered elevator or something.

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