I tried to light up my rooms with a shader that emits light. The lighting itself worked but I the textured of the shader is nearly identical to the glow image that I applied to it.
I´m still using sof2map.
btw: Do styles in light entities work with the newest version of q3map2 ?
I´m still using sof2map.
btw: Do styles in light entities work with the newest version of q3map2 ?
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