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ForumsJedi Outcast and Jedi Academy Editing Forum → glass problems
glass problems
2003-10-20, 4:50 AM #1
ok, i have two glass domes, like a mile apart form each other, one dome looks fine, but the other dome, when you walk inside it, you cannot see out of it, all you get is a hom effdect think it has something to do with all of the glass in one spot. whats wrong? you are supposed to be able to see out to the sky.

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[This message has been edited by hatchyack (edited October 20, 2003).]
2003-10-20, 8:59 AM #2
Copy and paste the good dome?

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"The Tenloss Disruptor was outlawed throughout the galaxy because it's such a stupid gun"
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2003-10-20, 11:33 PM #3
If the sky is too close to the glass, then it gives hom...

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There 10 kinds of people in the world: Those who understand binary arithmetics, and those who don't.
2003-10-21, 7:03 AM #4
i fixed it... i found out i needed to turn all of my internal brushes into detail brushes...

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2003-10-21, 7:24 AM #5
WHAT?!?!

Worst. Idea. Ever.

Even RichDiesal admitted he was wrong on that!

Here's a GOOD tutorial: http://www.nibsworld.com/rtcw/tutorial_detail_and_hint_brushes_part1.shtml

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Quote:
<font face="Verdana, Arial" size="2">Originally posted by Thrawn42689:
GothicX is the best n00b ever.
</font>


[This message has been edited by gothicX (edited October 21, 2003).]
2003-10-21, 8:13 AM #6
it works fine for me...bsp goes fast, only problem is that it takes days to compile the lighting cuz the levels so big.....

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2003-10-21, 8:16 AM #7
I'm not talking about compile times. I'm talking abou performance. Good God, did you even click the link I posted?

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Quote:
<font face="Verdana, Arial" size="2">Originally posted by Thrawn42689:
GothicX is the best n00b ever.
</font>
2003-10-23, 4:08 AM #8
lol

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A real man uses JK2.
A smart man uses GTK.
This is why i am not a smart man.
*Remnant Temple A soon to be ready for beta*
Light And Darkness
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