I was almost too embarrassed to post this here but:
How do I enable the player to choose saber types/character in a custom SP map (i.e. single, dual or staff)? Whenever I load up a map it always defaults back to my last player character in JA, whether I load the map from in-game or from the start-up screen. I played around for about 2 hours last night but couldn’t figure it out. Shameful, I know.
In regards to scripting: why is there no BehavEd file in the JA folder (or I am just blind)? The JA-GTK radiant install put folders for SOF2 and EF with BehavEd in it. Can I just copy one of those into the appropriate folder of JA and alter the preferences for source data etc? Will that then use the Icarus II system (as opposed to Icarus I) or are we still waiting for that?
I have done some searching and reading of manuals, but no with no luck. Any help will be most appreciated.
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How do I enable the player to choose saber types/character in a custom SP map (i.e. single, dual or staff)? Whenever I load up a map it always defaults back to my last player character in JA, whether I load the map from in-game or from the start-up screen. I played around for about 2 hours last night but couldn’t figure it out. Shameful, I know.
In regards to scripting: why is there no BehavEd file in the JA folder (or I am just blind)? The JA-GTK radiant install put folders for SOF2 and EF with BehavEd in it. Can I just copy one of those into the appropriate folder of JA and alter the preferences for source data etc? Will that then use the Icarus II system (as opposed to Icarus I) or are we still waiting for that?
I have done some searching and reading of manuals, but no with no luck. Any help will be most appreciated.
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