Massassi Forums Logo

This is the static archive of the Massassi Forums. The forums are closed indefinitely. Thanks for all the memories!

You can also download Super Old Archived Message Boards from when Massassi first started.

"View" counts are as of the day the forums were archived, and will no longer increase.

ForumsJedi Outcast and Jedi Academy Editing Forum → More patch mesh questions...
More patch mesh questions...
2004-05-16, 12:37 PM #1
Yes, that's right. Its time for me to add more questions on patch meshes. Pretty basic this time:

How do you cause patch meshes to cast shadows? (what is the line you have to add in Q3MAP2?)



------------------
"Iraqniphobia - The fear of non-existant weapons of mass-destruction."
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2004-05-16, 1:45 PM #2
add '-patchshadow' w/o quotes in the lighting part i think

------------------
So young so angry damn that rap music
So young so angry damn that rap music
2004-05-16, 9:58 PM #3
-patchshadows. With an S. As for your other compiling options; this is something that usually looks quite slick:

q3map2.exe -v -meta -samplesize 4
q3map2.exe -vis
q3map2.exe -light -fast -fastbounce -patchshadows -samples 3 -gamma 2 -dirty -bounce 4

Might want to add -compensate 4 to the light stage as well.. *shrug*

↑ Up to the top!