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ForumsJedi Outcast and Jedi Academy Editing Forum → Tall grass in JA (a la Dossun)
Tall grass in JA (a la Dossun)
2004-06-19, 3:53 PM #1
Evening. Just wondering how to use the tall-grass sprite to make.... well... tall grass.



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"Iraqniphobia - The fear of non-existant weapons of mass-destruction."
50000 episodes of badmouthing and screaming like a constipated goat cant be wrong. - Mr. Stafford
2004-06-20, 12:51 AM #2
Code:
textures/hi/ilikepie
{
	qer_editorimage	textures/hi/ilikepie
	q3map_material	LongGrass
	q3map_nolightmap
	q3map_onlyvertexlighting
    {
        map textures/hi/ilikepie
        rgbGen identity
    }
    {
        map textures/hi/grassprite
            surfaceSprites flattened 48 24 45 400
            ssFademax 3000
            ssFadescale 2.5
            ssVariance 1 2
            ssWind 0.8
        alphaFunc GE192
        blendFunc GL_ONE GL_ZERO
        depthWrite
        rgbGen exactVertex
    }
    {
        map $lightmap
        blendFunc filter
    }
}

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