I'm not actually wanting anybody to shoot it, but rather fix it... I made some easygen terrain using some default textures, there were 4 textures in the whole terrain, they didn't have any errors in the actual terrain. I exported them and copied the shader file to the shader folder, and copied it onto the shaderlist...the alphamap is in the base. When i compiled my map, each of the terrain shaders eg terrain_0 and so on had the same error "shader *name* has lightmap but no lightmap stage"
I've encountered this before but please...anyone know how to fix it? Thanks
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"where's the point in living...when you could DEAD..." - anon
I've encountered this before but please...anyone know how to fix it? Thanks
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"where's the point in living...when you could DEAD..." - anon
Sneaky sneaks. I'm actually a werewolf. Woof.